Tag Archives: Data Viz

What happened @SXSW . . .

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A pack of us travelled to the SXSW conference in Austin Texas. First thing out, Austin’s weather in March is our equivalent to high summer in the Pacific Northwest. I loved wearing shorts in March and knew I wouldn’t be wearing them again for 3 months when I got home.

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The big take-away for me is that the way we find out about stuff on the internet is quickly changing from inside-looking-out (websites are like billboards) to outside-looking-in (web apps as tools for sharing and learning). The web experience has moved from directed search (Google) to serendipitous search (Social).

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The other thing that struck me is that the best web experiences, applications, tools, games, whatever, are built by people that are really good at listening with really big ears. They make sure it’s easy, intuitive, fun and rewarding. Lastly, trust is huge and social media provides a platform for us dogs to sift through all the noise on the web and make our own conclusions and choices.

What follows are my photos, notes on sessions I attended, and links to great resources.

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The scene outside: Warm and sunny, streets full of people, cars, cabs, trolleys, bikes, bike cabs, free chevy’s to drive, noise, music, vendors, food, drink, press, clowns, controlled chaos.

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The scene inside: Air conditioned, halls full of people, Buddhist chanters chanting, furbies, noise, music, vendors, food, drink, press, clowns, controlled chaos.

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Games User Research: Oh no you’re doing it wrong. (Panel)

Bill Fulton, Founder Ronin User Experience
Marina Kobayashi,
Games User Researcher Electronic Art
Ray Kowalewski,
Sr. Mgr, Central User-testing Activision Publishing Inc
Rich Ridlen,
Sr. Games User Researcher Electronic Arts

Research done right
·      
Data driven
·       Early research
·       User insights
·       Informing design

Research done wrong 
·       Not enough resources
 
·      Involvement too late in development cycle
 
·      User research not included

Behavior is far more relevant than demographics (grandpa and a 12yr old girl can have same skill levels).

Are you making a market for something now or for tomorrow’s market?
Bad data is worse than no data.

Focus groups aren’t a good method for user research because the loudest/first speaker controls the topic and others follow instead of contribute.

Rewards
37 User Experience Slide Decks

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Brave New World: Debating Brand’s Roles as Publishers (Panel)

Gary Kim, Editor Carrier Evolution
Pawan Deshpande,
CEO/Founder HiveFire Inc
Tom Ashbrook,
Host NPR

Brave-new-world---debating-brands-role-as-publishers

Sxsw8-blog

Skilled artist drew the panel’s discussion on the fly.

 

Internet past: Democratization of information.
Internet now: Corporatization of information.

  25% of marketing budgets going to content marketing – moving from traditional advertising budgets.   

Benefits consumers, brands telling compelling stories for consensus via social media.

What are the problems keeping customers up at night – answer them and publish.

Curate interesting 3rd party resources – point to 3rd party resources.  http://www.mediawatch.com/

·       Always site your resources – find out source and publish them.
·      
Make About Us on website clear.
·      
Litmus test – someone posts a bad story, respond truthfully and quickly.
·      
Build a content marketing strategy.

Rewards
Help your customer succeed: John Deer’s Furrow, Russell’s Helping Advisors.
Content Marketing is a free service that connects projects to vendors (RFP): http://www.junta42.com/

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What Comic Books Can Teach Mobil Application Designers (Solo)

Anjuan Simmons, Director Adverlyze
Blog: http://www.transmyth.com/blog/?p=697

Comicbook

Comic books are sequential art.

Mobil apps are like comics – you hold them in your hands and thumb through pages (screens).

Comic stores are like App stores – displayed on shelves (comics) and grids (apps).

Will Eisner wrote the book on comic design: Comics and Sequential Art.
·      
Use a 3×3 grid.
·      
Users choose moment, frame, image, word flow.
·      
Understand art without text = clear icons.
·      
Understand words without art = clear text

Rewards
Give your customers a reward: I won a comic book from sitting in the front row, and those that stayed on for questions won a comic book series.

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Tables of legos for building random structures with friends.

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Ordering Disorder: Grid Design for the New World (Solo)

Khoi Vinh, Design Director The New York Times
Web Site: Subtraction.com

Core Principles
·      
Problem solve before aesthetics.
·      
Serve the user experience.
·      
The simpler, the better.

Steps
·      
Research: technical, business, content/editorial constraints.
·      
Wireframes: build the architecture to see the big picture.
·      
Prep Design: pencil sketches generate a lot of ideas at a very low cost.
·      
Visual Design: collaborate with designers.
·      
Code: collaborate with coders.

Fun facts
·      
Available space in 1024×768 is 960×650
·       80-60 characters per line are best for human eye/brain comprehension.

    Rewards
    Users want consistent behavior of objects.

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    Metrics Driven Design (Solo)

    Joshua Porter, VP UX Performable

    Slideshare: http://www.slideshare.net/andrew_null/metrics-driven-design-by-joshua-porter

    Blog entry when Google’s first designer resigned: Goodbye, Google – Doug Bowman

    Too much data analysis became a crutch and eventually paralyzes the company and prevents it from making daring design decisions. Google tested 41 shades of blue.

    Intuitive Design
    ·      
    Instinctive
    ·      
    Subjective
    ·      
    Daring

    Data-driven Design
    ·      
    Deliberate
    ·      
    Objective
    ·      
    Safe

    Metrics
    ·      
    Reduce arguments based on opinions.
    ·      
    Give you answers about what really works.
    ·      
    Shows you where you are strong/weak as a designer.
    ·      
    Allow you to test anything you want.
    ·      
    Clients love metrics.
    ·      
    Will be as unique as your business.
    ·      
    Have to be actionable.

    Levels of Customer Interaction
    ·      
    Interested
    ·      
    Trial/beta user
    ·      
    Customer
    ·      
    Passionate Customer

    Optimize in small steps, innovate with daily leaps.

    ·       No design survives in tact.
    ·      
    Small improvements taken together produce amazing results.
    ·       Testing is empowering, revising is cleansing.

    Metrics are not creative, humans are.

    CPA= Cost Per Acquisition
    LTV= Long Term Value

    Rewards
    The two-sided referral: Dropbox referral program: you get more storage when a recommended friend signs up, they also get extra storage (2-sided referral).

    Mint.com
    : Free service from Intuit that organizes finances on line, categorizes transactions, and builds budgets.
    Performable
    is marketing software that measures activity across all social media channels and optimizes responses.

     

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    Later that night.

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    The crew @ frog party. Thanx for getting us on “the list” Erica! Ne’er would’a got in otherwise.

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    Tweet heat map of the party scene. Moved to the hot spot.

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    Speaking of hot spot.

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    Mmm Hmmm . . .

    Sxsw34

    Yeah. Noisy parade the next morning.

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    Socially Regulated: Social Media in Regulated Industries (Panel)

    Shannon Paul, Social Media Mgr Blue Cross Blue Shield of Michigan
    Shwen Gwee
    Lead, Digital Strategy Vertex Pharmaceuticals Inc

    Tool for Social Media and Compliance: Hearsay Social

    Methods for getting it approved through compliance
    ·      
    Find compliance team member that is open to social media.
    ·       Manage compliance/legal’s perception use the term “internet” instead of FB, Twitter, LinkedIn.
    ·       Be completely specific: what you want to do, why you want to do it.

    Rewards
    Blog entry: Get FINRA Compliance on LinkedIn with Hearsay Social

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    UX Research & Web Analytics: X-Ray Insights (Panel)

    Austin Govella, The “Hank Aaron of UX” Grafofini
    Fred Beecher,
    Lead User Experience Consultant Evantage Consulting
    Louis Rosenfeld,
    Publisher Rosenfeld Media

    Slideshare: http://www.slideshare.net/lrosenfeld/site-search-analytics-for-a-better-user-experience

    Top 3 methods
    ·      
    Communicate progress and vision in a way everyone can understand.
    ·       Be agile, automatically adjust to change.
    ·       Place design decisions in a single place.

    Google Screenshots 
    There are screenshots used throughout the book showing Eric’s latest work with Google Analytics and how he’s measured KPI’s using the free system offered by Google.

     In depth KPI descriptions
    A total of 70 KPI’s explained in depth, covering how to use them in retail website environments, content sites, marketing sites and support sites.

    Who should use them
    Describes what the KPI’s are used for and how each department might use KPI’s. This is an important distinction as the CEO needs different figures than the marketer.

    How to use KPI’s
    Eric discusses how to integrate KPI’s into your organization, how to get people to care about the metrics, how to make the data simple to understand and offers general advice on how to show that you’re talking about people, not numbers or data.

    From: Steve Jackson, Editor – Conversion Chronicles

    Rewards
    The Big Book of KPI’s – by Eric Peterson

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    @ Screen Burn arcade. Games are SO easy to learn and give you REWARDS.

    Sxsw48

    Electronic interaction.

    Sxsw39

    Non-electronic interaction.

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    People Like You and I: Driving People-powered Web Discovery (Solo)

    Seth Sternberg, Co-Founder & CEO Meebo Inc

    The web experience has moved from directed search (Google) to serendipitous search (Social).

    Social Media
    ·      
    Cures peoples FOMO= Fear Of Missing Out. What are the cool kids doing?
    ·      
    Finds people with similar interests to gain common vocabulary.
    ·      
    Helps newbie’s lack of trust. Ask your friends.
    ·      
    Finds experts. 53% of users seek advice from someone they don’t know but seems knowledgeable about the topic.

    Rewards
    Who to watch:  Pandora, Amazon, Netflix 

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    Diving Deep: Best Practices for Interviewing Users (Solo)

    Steve Portigal, Principal Portigal Consulting
    Slideshare: http://www.slideshare.net/steveportigal/sxsw-diving-deep-best-practices-for-interviewing-users

    User interview methods
    ·      
    Use natural language: talk like your user talks.
    ·      
    Ask questions w/o answers: Don’t give away the answers you are looking for.
    ·      
    What did you have for breakfast? vs Did you have cereal for breakfast?
    ·      
    Use silence: after you ask, be quiet, let them answer.

    ·       Let go of your perspective – embrace their perspective.
    ·      
    Go to users instead of them coming to you, benefit is they are in their world.
    ·      
    Don’t wear logo clothing.
    ·      
    Concentrate and stay connected to user. 

    ·       Build rapport with user: it’s your responsibility

    ·       Too little small talk is rude to users, too much small talk is confusing to users.
    ·      
    Be selective about sharing personal information.
    ·       Reveal personal information to give them permission to share conversation.
    ·      
    Find empathy with users: think “OMG, ME TOO!” without saying it.

    ·       Don’t interrupt.
    ·      
    Be silent at the right times.
    ·      
    Maintain eye contact.
    ·      
    Use head nods, “mmm, hmmm”, “I see” “earlier you told us that . . .”

    ·       Keep questionnaires short.
    ·      
    Immediately after interview, have a team brain dump.
    ·      
    Share/write notes, save in shared place.
    ·      
    Use transcription service ($1.50 minute for video)

    Rewards
    Blog entry w/audio: http://www.rosenfeldmedia.com/books/user-interviews/blog/diving_deep_best_practices_for/

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    @ Tradeshow

    Sxsw54

    The floor.
    More ideas than you could shake a stick at.

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    Geo location with Social Media big with Japanese. Where are my friends?

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    Non-electric Social Media.

    Curata
    Helps marketers curate online content to establish thought leadership, educate the market and drive qualified web traffic. Curata is a powerful web-based tool that empowers marketers with a streamlined process for identifying, organizing and sharing online content via topical news portals, social media channels and email newsletters.

    Keepsy
    Keepsy lets you and your friends quickly and easily capture all the memories, photos and messages that are important to you in an amazing group photo album.

    Keepsy

    SXSW photo album

    Quotegine
    Quotegine is an Internet-based application that allows organizations to create and deliver web-based sales proposals in minutes. The powerful analytics utility allows users to be notified instantly when proposals are viewed and know exactly what recipients are looking at.

    MutualMind
    MutualMind is a social media listening, analytics and engagement platform for businesses and agencies. MutualMind allows you to monitor, measure and promote brands on social networks and increases social media ROI.

    HashtagArt
    You tweet to them and become part of a branded poster. I’m in there!

    Hashtagartsxsw

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    Conserve Code: Storyboard experiences with Customers First (Dual)

    Joseph O’Sullivan, Lead, Design Innovation Intuit
    Rachel Evans,
    Principle Research Scientist, Chief Innovation Catalyst Intuit

    Slideshare: http://www.slideshare.net/IntuitInc/conserve-code-storyboard-experiences-with-customers-first

    Find out how to tell the customer’s story
    ·      
    Possess deep user empathy.
    ·      
    Go broad to go narrow.
    ·      
    Low fidelity works great: people will give feedback on hand drawn story boards.
    ·      
    Use rapid experiments involving customers.
    ·      
    Comics are like story boards.

    Intuit’s Snap Tax mobile app.
    ·      
    Took 1 year of experimenting with features and design flows.
    ·      
    Design team thought most important customer need was the refund
    ·       Testing proved customer wanted to be sure the app was working as expected.

    Ideas have to be tested with customers
    ·      
    What is the customer’s problem?
    ·      
    What is the solution that solves the customer’s problem?
    ·      
    Does the solution solve the customer’s problem?
    ·      
    Will it delight them?

    Rewards
    Use the term “customer” vs. “user”.

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    5 Steps to Bulletproof UX Strategy (Solo)

    Robert Hoekman Jr., Miskeeto LLC
    @rhjr, Robert@rhjr.net, rhjr.net

    Slideshare: http://www.slideshare.net/miskeeto/5-steps-to-bulletproof-user-experience-strategy

    Working backwards

    5. Measure
    ·      
    Get metrics and statistics.
    ·      
    Drive conversion, engagement (how you keep customers), satisfaction (how you know they like it).

    4.  Implement
    ·      
    Work with coders, no UX w/o code.
    ·      
    Book: How to Sell Design and Influence People

    3. Plan
    ·      
    Identify the problem to solve, figure out the constraints (business, technology, resources)
    ·      
    Design with the end goal in mind.
    ·      
    What should it look like in 1 week, 3 months, 1 year.

    Ask

    Why do you do what you do?
    Why does it matter?

    What do you want to achieve?
    Where is it now?

    Where do you see it going?

    2. Define UX Vision
    ·      
    Start with why?
    ·      
    The UX expression of purpose, clarify reasons of being, why it matters, how it affects users.
    ·      
    You have to have a strong UX vision communicated well
    ·       Having a higher purpose keeps team focused (That’s why we’re here).
    ·      
    Synthesize the story: User Experience Strategy Onesheet.

    1. Audit
    ·      
    What tasks need to be done?
    ·      
    What sucks about the current state?
    ·      
    What is the competition doing?
    ·      
    What is the ONE thing you want people to do?

    Rewards
    Article: Worlds Easiest Way to Critic a Design
    Online Course: User Experience Tools, Tricks & Techniques

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    Sxsw43

    Recharging the hand-helds, after 3:00pm it was hard to get a spot.
    Business opportunity: better battery life!

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    Critical Thinking for UX Designers (Dual)

    Christina Wodtke Zynga
    Russ Unger,
    User Experience Director, Happy Cog

    Slideshare: http://www.slideshare.net/runger/critical-thinking-for-ux-designers-or-anyone-really

    Clarify: Do I understand what you are saying?
    Understand: Do I understand your thinking?
    Context: Do I understand the world we are acting in?
    Evidence: What tells me this is right?

    Reality Check #1:
    Size matters

    ·       Total Available Market (TAM)

    How many want/need the product? How much $ if they all bought? How many units would that be?

    How do I find out? Industry analysts (Gartner, Forrester), Wall Street Analysts (Goldman, Morgan).

    ·       Served Available Market (SAM)

    How many need or can use the product? How many people have the money to buy? How much $ would the market be if they all bought? Can you reach them?

    How do I find out? Talk/listen to potential customers.

    Reality Check #2:
    Different markets have different needs.

    ·       3 types of markets: Existing, Resegmented, New.

    ·       Sales, marketing and business development differ radically by market type.

    Reality Check #3:
    Markets are people

    ·       Customer Development: Customer discovery > Customer validation > Customer creation > Company building

    ·       Research: Ethnography, user diaries, social media, etc.

    ·       Testing: paper prototyping, field-testing, etc.

    Idea > Execution > Timing > Dumb luck

    Rewards
    Creativity That Goes Deep – Embracing design-shop approaches to problem solving means having to shed some key characteristics of how traditional companies work
    By Roger L. Martin, Dean of Rotman School of Management

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    Sxsw50

    Time out from the controlled chaos.

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    How to Make Money with Social Media (Solo)

    Jamie Turner, CCO BKV’s 60 Second Marketer  Harmonic conversion in Austin

    Slideshare: http://www.slideshare.net/JamieTurner1313/social-media-roi-cycle-by-jamie-turner

    3 Stages of the Social Media ROI cycle

    Stage 1: Launch

    100% of the efforts are typically focused on launching the Big 4: LinkedIn, Facebook, Twitter and YouTube. (Some companies include blogs, Slideshare, e-newsletters, Flick, etc.

    ·       Approach: Executional.
    ·      
    Focus: Short-term.
    ·      
    Objective: To have a Social Media presence.
    ·      
    Results: Negligible.

    Stage 2: Management

    60% of a company’s focus is on the Big 4 (or plus 4).
    10% focus on creative and offer development.
    20% on quantitative metrics (traffic, inbound links, likes, etc.).
    10% on qualitative metrics (brand sentiment, surveys, polls, etc.).

    ·       Approach: Tactical.
    ·      
    Focus: Mid-term.
    ·      
    Objective: Customer engagement.
    ·      
    Results: Increased traffic.

    Stage 3: Optimization

    25% of a company’s focus is on the Big 4 (or plus 4).
    10% focus on creative and offer development.
    25% on improving conversion and optimizing the campaign.

    20% on tracking profits and ROI.

    ·       Approach: Strategic.
    ·      
    Focus: Long-term.
    ·      
    Objective: Social media ROI.
    ·      
    Results: Revenue Growth.

    Reward.
    Mashable article on ROI: HOW TO: Calculate the ROI of Your Social Media Campaign

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    Hacking RSS: Filtering & Processing Obscene Amounts of Information (Solo)

    Dawn Foster, MeeGo Community Manager Intel

    Slideshare: http://www.slideshare.net/geekygirldawn/sxsw-hacking-rss-filtering-processing-obscene-amounts-of-information

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    Beyond Wordclouds: Analyzing Trends with Social Media APIs (Solo)

    Chris Busse, Partner Fahrenheit Technology

    Video of Busse interview:

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    Can you trust me? (Solo)

    Guess not. Speaker no show.

    Rewards
    While waiting had a good conversation w/Sherry Heyl, Community director for erollover.
    She trains FPs on social media guidelines and suggested looking at LinkedIn Answers: Financial Markets Questions

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    Later that day.

    Sxsw57

    On Congress Street.

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    Later that night.

    The Broken Spoke.

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    Lots happened @SXSW
    and we learned lots.

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    -thanx for the help you silly little bberry!